A Look Into Artificial Life: Boids
Boids, bird-oid object, are a term and program coined by Craig W. Reynolds. The Boids program was created to simulate a flocking behavior, similar to birds,
as a form of artificial life.
Boids exhibit a simple ai influenced through three main factors: separation, alignment, and cohesion; the three of which influence the direction and velocity of each boid,
all determined through the state of the boids in its local neighborhood. Each 'rule' will alter the velocity and direction of the boids for the next frame of animation.